Jodo
Seitei Jodo is the ZNKR's standard curriculum drawn from Shinto Muso-ryu: 12 kihon and 12 kata (jo versus sword). Solo, practise the jo side against an imagined tachi.
Starter program (from zero)
- Weeks 1-4: honte uchi, gyakute uchi, hiki otoshi — 10 reps each
- Weeks 5-8: all 12 kihon in order, 5 reps each
- Week 9+: 10 min kihon + the jo side of known kata twice each (tandoku)
Kata / Forms
1. Tsuki Zue 着杖
BeginnerFrom a neutral walking-stick posture into hiki otoshi and thrust.
2. Suigetsu 水月
BeginnerA single decisive thrust to the solar plexus.
3. Hissage 引提
BeginnerThe jo waits hidden, appearing with the sword's cut.
4. Shamen 斜面
BeginnerStopping the sword with a diagonal strike to the temple.
5. Sakan 左貫
IntermediateWrapping the sword down with maki otoshi, then thrusting.
6. Monomi 物見
IntermediateDefence from the lookout posture; controlled entry from distance.
7. Kasumi 霞
Intermediate'Mist' — the jo veils your intent.
8. Tachi Otoshi 太刀落
IntermediateDropping the sword — hiki otoshi in full application.
9. Rai Uchi 雷打
Advanced'Thunder strike' — collapsing distance with tai atari.
10. Seigan 正眼
AdvancedContesting the centre line against seigan.
11. Midare Dome 乱留
AdvancedStopping successive attacks — the fastest kata of the set.
12. Ran Ai 乱合
AdvancedThe long final kata combining nearly all twelve kihon.
Techniques & Strikes
The 12 kihon
- Honte uchi
- Basic strike with the standard grip.
- Gyakute uchi
- Strike with the reversed grip — both ends are weapons.
- Hiki otoshi uchi
- The signature technique: sliding strike that drops the sword.
- Kaeshi tsuki
- Turning thrust to the throat.
- Gyakute tsuki
- Reversed-grip thrust.
- Maki otoshi
- Spiral wrap that drops the sword — angle over speed.
- Kuri tsuke
- Pinning sword and hands downward.
- Kuri hanashi
- Pinning then casting away.
- Tai atari
- Body check through the jo.
- Tsuki hazushi uchi
- Evading a thrust into a strike.
- Dou barai uchi
- Parrying a torso cut into a strike.
- Tai hazushi uchi
- Off-line evasion merging into a strike.
Tips
- Grip orientation changes kihon to kihon (honte/gyakute); know which one you're drilling before you start.
- Hiki otoshi is about angle, not speed — resist the urge to speed up to compensate for a wrong angle.
- Keep real distance from an imagined opponent when training solo; training too close builds the wrong reflex.
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